Base Customizer

At the back of the Modification Room, there is a Base Customizer where players may decorate the bases by choosing from a selection of base details in different positions of the base. They may also preview what these would look like in a mock-up base.

On the CubeKrowd version of Rocket Riders, since the Modification Room is unavailable, map presets like New Dawn and Spikes (as well as options for none or random details) are available and arbitrarily paired with each of four gamemodes as voting options.

Also note that in 1v1 Duel Mode, base details are not configurable and always disabled.

Each possible base detail position and all of its options (as well as what presets they may come from) are listed below:


Top Details

These go directly on the top surface of the base.

  • Arch (default, part of the New Dawn preset)
  • Towers
  • Spikes (part of the Spikes preset)
  • None

Top Sides Details

These go on either side of the upper-front face of the base, generally branching off from the top surface.

  • Platform (default, part of the New Dawn preset)
  • Spikes (part of the Spikes preset)
  • Cannons
  • None

Middle Details

These go on the middle-front face of the base or take up the entire front surface of the base.

  • Slime Pads (default, part of the New Dawn preset)
  • Spikes (part of the Spikes preset)
  • Layered (incompatible with Bottom Details)
  • None

Bottom Details

These go on the lower-front face of the base.

  • Slime Pad (default, part of the New Dawn preset)
  • Spikes (part of the Spikes preset)
  • Cannon
  • None

Portal Details

These go around or cover the portals behind the base in gamemodes with portals.

  • Glass Rim (default, part of the New Dawn preset)
  • Glass Cover
  • End Stone Cover
  • Hole in One
  • None

Note that only Glass Rim and None are available on CubeKrowd, as the others may confer significant gameplay challenges.